This item has 10 charges, which allow the player to transport items directly to the bank. Signs of the porter do not work on all of the listed items, such as grimy herbs dropped by monsters, despite working on the same herbs harvested from a patch. This yields 24 Divination experience. This item has 5 charges (costing 1,444.6 per charge), which allow the player to transport items directly to the bank. Signs of the porter are pocket slot items craftable with the Divination skill, which automatically teleport collected items to your bank. The sign of the porter VI is a Pocket-slot item, created with level 99 Divination using 80 incandescent energy and 1 diamond necklace, or 30 memory shards. This sign will transport 30 items before depleting.Your actual junk chance depends on your junk chance reduction researched.Take your favorite fandoms with you and never miss a beat. Signs of the porter do not work on all of the listed items when dropped by monsters, such as grimy herbs, which are transported when harvesting from a patch but not when dropped by a monster. (edit)]","item_quantity":1,"often":[{"name":"Magic parts","chance":85}]}{"mat_quantity":3,"xp":2.9,"rarely":[{"name":"Ethereal components","chance":2}],"sometimes":[{"name":"Crafted parts","chance":13}],"category":"divination","junk":[0,0,0,0,0,0,0,0,0,0],"level":97,"item_quantity":1,"often":[{"name":"Magic parts","chance":85}]}{"mat_quantity":3,"xp":1.4,"rarely":[{"name":"Ethereal components","chance":2}],"sometimes":[{"name":"Crafted parts","chance":13}],"category":"divination","junk":[47.2,46.728,45.784,44.84,43.89600000000001,42.952000000000005,41.536,40.592,39.176,37.760000000000005],"level":48,"item_quantity":1,"often":[{"name":"Magic parts","chance":85}]} The item has 30 charges, which allow the player to transport items directly to the bank. The sign of the porter VI is a Pocket-slot item, created with level 99 Divination using 80 incandescent energy and 1 diamond necklace, or 30 memory shards. This yields 24 Divination experience.
The sign of the porter II is a Pocket-slot item, created with level 28 Divination using 35 bright energy and 1 sapphire necklace, yielding 5.9 Divination experience. Every time an item is teleported to the bank, one charge is used on the active sign.

From the RuneScape Wiki, the wiki for all things RuneScapeFor an exhaustive list of all known sources for this item, see Your actual junk chance depends on your junk chance reduction researched.When equipped, this sign will transport certain items directly to your bank when you receive them. The sign of the porter V is a Pocket-slot item, created with level 88 Divination using 60 radiant energy and 1 ruby necklace, or 22 memory shards. This item has 25 charges, which allow the player to transport items directly to the bank. This sign will transport 30 items before depleting. This sign will transport 30 items before depleting. This may severely limit its usefulness for Slayer tasks and combat training. The item has 30 charges, which allow the player to transport items directly to the bank. This sign will transport 30 items before depleting. It can also be obtained from a Divine Simulacrum II. The sign of the porter I is a Pocket -slot item, created with level 6 Divination using 30 pale energy and 1 sapphire necklace, yielding 1.7 Divination experience. ","highalch":2834,"weight":0.453,"tradeable":"no","examine":"When equipped, this sign will transport certain items directly to your bank when you receive them. ","version":"active"}{"ranged":0,"class":"none","lp":0,"tier":0,"speed":"no","damage":0,"armour":"0.0","slot":"pocket","strength":0,"magic":0,"prayer":0,"accuracy":0}{"mat_quantity":3,"xp":0.1,"rarely":[{"name":"Ethereal components","chance":2}],"sometimes":[{"name":"Crafted parts","chance":13}],"category":"divination","level":"[//runescape.wiki/w/Sign_of_the_porter_VI?action=edit '''?''' The sign of the porter IV is a Pocket-slot item, created with level 68 Divination using 45 vibrant energy and 1 emerald necklace, or 16 memory shards.This yields 13.9 Divination experience. ","noteable":"no"}{"edible":"no","members":"yes","noteable":"no","stackable":"no","stacksinbank":"yes","death":"reclaimable","name":"Sign of the porter VI","bankable":"yes","gemw":false,"equipable":"yes","disassembly":"yes","release_date":"20 August 2013","id":"29285","release_update_post":"Divination Skill - Now Live","lendable":"no","destroy":"Drop
'''Active:''' You will have to make and activate a new sign if you wish to use another. Every time an item is teleported to the bank, one charge is used on the active sign. {"edible":"no","members":"yes","stackable":"no","stacksinbank":"yes","name":"Sign of the porter VI","bankable":"yes","gemw":false,"equipable":"yes","disassembly":"yes","release_date":"20 August 2013","release_update_post":"Divination Skill - Now Live","lendable":"no","destroy":"Drop
'''Active:''' You will have to make and activate a new sign if you wish to use another.